“And, to my delight, that’s exactly what they’ve done with this game. “The reader, I think, derives a great deal more from identifying with and relating to a human character caught up in this enormous universe,” Abnett said. “We wanted to portray the world from a slightly different angle, and so who better than Dan.” “We made a decision quite early on not to go with any type of Space Marine,” said Anders De Geer, game director on Warhammer 40,000: Darktide, referring to the genetically engineered super soldiers that commonly take center stage. When it comes to telling the story of the common man - or at least for what passes for a common man in the year 40,000 - Abnett is pretty much the expert. His two most enduring characters, Inquisitor Gregor Eisenhorn and Colonel-Commissar Ibram Gaunt, stand apart for being particularly human.
He has authored scores of books in the setting, among them seminal works that dial the clock back 10 millennia to lay the foundations of the universe. But he’s also well regarded within the 40K fandom as the universe’s greatest novelist. He served as the co-writer on the critically acclaimed Alien: Isolation.
Abnett is no stranger to writing for video games.